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Pilot's Helmet

A futuristic helmet for a pilot that I designed and made in 3-4 weeks half time. I took a lot of inspiration from fighter jets and had a lot of fun making this!

The highpoly was made using a mix of ZBrush and Maya, retopology and UVs were done in Maya, textures in Substance Painter and finally the piece was rendered using Marmoset Toolbag 4. The final product ended up landing at 8778 triangles without accounting for the head inside, and it uses one 2k texture set.

Process GIF from blockout to finish!

Process GIF from blockout to finish!