The first game project that I worked in at TGA, Get That Copter - an intense runner where you climb higher and higher roads and buildings as you progress. This was done over the course of 6 weeks.
This was a super fun project to work on, everybody was confused since it was the first game for many (me included). We used Unity and TortoiseSVN for this game and us game artists were allowed to use Maya and Photoshop. I was mainly responsible for character design, UI and HUD as well as some props. I got to design a level (the tutorial) as well, since our level designers were busy.

